"I craft ideas into digital experiences
through code, creativity, and curiosity."
I focus on multiplayer frameworks, server architecture, modular RPG systems, and tool development across Unreal Engine Marketplace, Steam, and mobile platforms. From large-scale online RPG–FPS projects with robust server architectures to hybrid (traditional + blockchain) payment systems — I design experiences that convert virtual interactions into real value.
I create environments, complete packages, and various components for the Fab Marketplace, formerly known as the Unreal Engine Marketplace.
Neon-lit cyberpunk arena environment — part of my Fab Marketplace collection
Complete roguelike system — procedural generation, combat, and progression framework
I have developed and released several dedicated-server–based games on Steam. These projects originated from my own ideas.
Although I don't have many interests in mobile development, I've also created several mobile games.
E-commerce website — modern design with full shopping experience
I primarily rely on the Unreal Engine to build the vast worlds, complex network systems, and stunning visuals I create. Beyond that, I use every tool that supports the game-development process, including Substance, Blender, Maya, Photoshop, and Audacity.
Ready to collaborate? Open a connection and let's build something amazing.
$ whoami
Can TATAR — Developer @ Venator Games
$ status
✓ Open for hire
$ connect --linkedin
Establishing secure connection...
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